missing precision in floats?

Hello everyone,
Im working with the Reduction kernel from the SDK.
For some reason when i use Float and i add up an array of 12280 elements all of the value .0111

both the GPU and the CPU are slightly off

GPU=136.307968
CPU=136.307999

actual answer=136.308

anyone know whats going on?

First, 136.308 probably cannot be represented in floating point.
Second, the differences between CPU and GPU are in the 8th significant figure. This is actually pretty good, as single precision floating point is technically only good out to ~6 significant figures.

More info:
[url=“http://docs.sun.com/source/806-3568/ncg_goldberg.html”]http://docs.sun.com/source/806-3568/ncg_goldberg.html[/url]

thanks for the info =)

I think 136.308 is in binär “100001010001110100”

No, it is 01000011000010000100111011011001.

Your number would be 1.91008E-40.

Have a look at IEEE 754 Converter