The first picture is rendered in PT mode. The preview window is correct, but it doesn’t render correctly, even though it looks very special, like a hand-drawn effect.
The second picture is the correct rendering in RT mode.
The render results in RT mode are trailing, what’s the problem?
Hi @276146038! I moved this post so that the RTX Rendering team can take a look into your issue. Also, I’ll point some developers to come take a look at this.
Hi @276146038! Our developers got back to me and suggested increasing your sample count in your Path-Tracing Settings. Here is a link to our documentation on render settings: https://docs.omniverse.nvidia.com/prod_rtx/prod_rtx/render-settings.html?highlight=sample%20count#
Also, we recently updated our DLSS exposure settings which is causing the trailing issue seen in your 3rd sample. Our RTX Render Team is working on this issue.