I am having an issue when i run the program in debug, it acts normally, i get all my return values and everything is happy. When i run in release, i get no more values, they are all either 0 or not returned i cant really tell cause i cant put a break point. I have the fmad=false already and i changed all my data types to not include floats. I am running cuda toolkit 11.0 and visual studio 2019 c++
this is the signature of the method i am calling
double* ForceGPU = new double; ForceGPU = ObliqueCutMaterialModel_ComputeForce_GPU( feed, speed, rake, backrake, hardnessRatio, m_SpeedLevelsLocal, numfeed, m_FeedLevelsLocal, numspeed, m_RakeLevelsLocal, m_ChipTableLocal, numrake, m_BackRakeLevelsLocal, numbackrake);
Again all great in debug. nothing in release. Please help!!!