I know that Windows provide Shared System memory for whole system. so It allow to allocate more memory than dedicated GPU has.
I am wondering, is it possible to do similar on Linux?
I think may be there is any option for that in drivers?
my issue is:
I have multiple OpenGL apps running in background, it don’t render anything, it just consume GPU memory on idle :(. however I cannot kill it because it provide other services for me. (on demand off screen render service)
Any other launched apps are stuck on gpu memory allocations/texture allocations because of no free gpu memory.
I am trying to find way how to extend video memory without hardware changes.
do you know any ways to reduce memory usage/limit usage for part of opengl apps?