Does anyone know of an other information on using cuda arrays and textures im finding the programming guide doesn’t have alot of material on these features?
That’s true! I am trying to find some related info too. Seems like CudaArrays are opaque objects that can carry float/ int values. I am having a hard time figuring out how to write out from from a texture mapped CUDA array to another. The cudaReferenceManual.pdf provides very little info on the API for these operations.