VRAM Allocation Issues

Hi,
Unfortunately it isn’t possible to open the link provided.
However if the issue is like this → VRAM tops to fill it, for example full 8GB used out of 8GB the entire session might also crash(outside of the issues mentioned above), it also never frees or recovers during said application runs.
It also does seem to not take into consideration the actual VRAM on the GPU and goes on to use as much VRAM as the application wants(while on windows it adjust the application to the GPU’s VRAM…) which completely fails the allocation, a good example is a native vulkan app as Doom Eternal if you enable DLSS, Ray Tracing and set everything to ultra nightmare(incl. textures) it straight up crashes when you load with error “failed to allocate vram”. This does incline that it could be something from the driver itself. Haven’t ran into an issue with applications, but it could become a problem later down the line.
Unfortunately I am unable to debug more or see what is causing it to go into such excessive VRAM usage.