Welcome to the Gaming and Visualization Technologies Category

Dear developer community,

As you have probably noticed we have changed some of our top level categories.

We decided that the separation between the different Graphics areas might be more confusing than helpful. At the same time we did a bit of clean-up and consolidated some of the deprecated and less used sub-categories.

“Professional Graphics and Rendering” and “Visual, Game & Mobile Development” are now combined into “Gaming and Visualization Technologies”

This change also gave us the opportunity to add two new top level categories to better represent some important aspects of Gaming and Rendering, which are our Raytracing specific SDKs like DLSS as well as Game Engine discussions covering for example Unreal and Unity.