I’m getting extremely distracting Visual Artifacting in all types of Volumetric effects in the games The Last of Us Part 1 and 2. This only happens with the 590 Drivers. After I downgraded the driver to 580.119.02 this Artifacting is gone and the Volumetrics look normal. And since that is the only thing I changed, it looks to me like a regression. It seems I’m not the only one to notice this, as seen in this Proton Github Issue.
These Games also crash sometimes with “Xid109 CTX SWITCH TIMEOUT“ Errors in the Journal, but i think this has already been reportet. The crash does not always happen, but if it does it will be in the first minute (or so) after loading a save. If it doesn’t crash then it probably won’t. It seems that waiting a few minutes in the start menu decreases the chance of it happening.
nvidia-bug-report.log.gz (936.6 KB)

