Computer Type: Desktop, running Arch Linux, KDE Plasma 6, self built.
GPU: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2. 8gb, no overclock
CPU: 8-core AMD Ryzen 7 7700 [MT MCP] speed (MHz): avg: 3017
min/max: 545/5389 no overclock
Motherboard: B650 AORUS ELITE AX ICE, F31
RAM: Team Group T-CREATE EXPERT 32GB (2 x 16GB) 288-Pin PC RAM DDR5 6000 (PC5 48000) Desktop Memory Model CTCWD532G6000HC30DC01, no overclock
PSU: SeaSonic Snow Silent 750 W 80+ Platinum Certified Fully Modular ATX Power Supply
Operating System & Version: Arch Linux, Kernel: Linux 6.13.5-arch1-1, KDE Plasma 6.3 Wayland
GPU Drivers: v: 570.124.04
Description of Problem:
I’m using KDE Plasma 6.3 wayland. Recently I noticed an error in the Software Monitor that said
“System Monitor has fallen back to software rendering because hardware acceleration is not available, and visual glitches may appear. Please check your graphics drivers.”
I also have this notification constantly
“These settings adjust the QtQuick settings used by Plasma. Modifying these settings can break your desktop. Only adjust these settings if you know what you are doing.”
There were some artifacts on my monitor while playing some youtube videos and when right clickign in steam, but they were intermittant and have not recurred often. Two games, Baldur’s Gate 3 and Dragon Age Inquisition, would have massive framerate drop, especially during cutscenes.
I suspect there is still a problem with my Nvidia drivers, but I"m not sure how to identify or resolve it at this point, and I don’t want to break something further by accident.
Here’s my inxi -b
[reynathefox@LimsaLominsa ~]$ inxi -b
System:
Host: LimsaLominsa Kernel: 6.13.5-arch1-1 arch: x86_64 bits: 64
Desktop: KDE Plasma v: 6.3.2 Distro: Arch Linux
Machine:
Type: Desktop System: Gigabyte product: B650 AORUS ELITE AX ICE v: -WCP
serial:
Mobo: Gigabyte model: B650 AORUS ELITE AX ICE v: x.x
serial: UEFI: American Megatrends LLC. v: F31
date: 08/14/2024
CPU:
Info: 8-core AMD Ryzen 7 7700 [MT MCP] speed (MHz): avg: 5139
min/max: 545/5389
Graphics:
Device-1: NVIDIA GA104 [GeForce RTX 3060 Ti Lite Hash Rate] driver: nvidia
v: 570.124.04
Device-2: Advanced Micro Devices [AMD/ATI] Raphael driver: amdgpu
v: kernel
Device-3: Logitech Webcam C930e driver: snd-usb-audio,uvcvideo type: USB
Display: wayland server: X.org v: 1.21.1.16 with: Xwayland v: 24.1.6
compositor: kwin_wayland driver: X: loaded: modesetting,nvidia dri: radeonsi
gpu: nvidia,nvidia-nvswitch resolution: 1: 2560x1440~165Hz
2: 2560x1440~60Hz
API: OpenGL v: 4.6.0 vendor: nvidia v: 570.124.04 renderer: NVIDIA
GeForce RTX 3060 Ti/PCIe/SSE2
Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo
de: kscreen-console,kscreen-doctor gpu: nvidia-settings,nvidia-smi
wl: wayland-info x11: xdpyinfo, xprop, xrandr
Network:
Device-1: Realtek RTL8125 2.5GbE driver: r8169
Device-2: Realtek RTL8852CE PCIe 802.11ax Wireless Network
driver: rtw89_8852ce
Device-3: Realtek RTL8125 2.5GbE driver: r8169
Drives:
Local Storage: total: 1.37 TiB used: 438.29 GiB (31.1%)
Info:
Memory: total: 32 GiB note: est. available: 30.47 GiB used: 9.24 GiB (30.3%)
Processes: 469 Uptime: 3h 16m Shell: Bash inxi: 3.3.37
I initially installed Arch using archinstall and selecting proprietary drivers. After install, and following the instructions at the Lutris docs here: docs/InstallingDrivers.md at master · lutris/docs · GitHub
I used
“sudo pacman -S --needed nvidia-dkms nvidia-utils lib32-nvidia-utils nvidia-settings vulkan-icd-loader lib32-vulkan-icd-loader”
Multilib is installed
Troubleshooting: I tried reinstalling drivers using "sudo pacman -S --needed nvidia-dkms nvidia-utils lib32-nvidia-utils nvidia-settings vulkan-icd-loader lib32-vulkan-icd-loader, "
Afterwards, I haven’t had any problems with screen tearing or framerate drop, but the software rendering error remains.
I then tried reinstalling them completely with “sudo pacman -S nvidia-dkms nvidia-utils lib32-nvidia-utils nvidia-settings vulkan-icd-loader lib32-vulkan-icd-loader”
I still have the error message in system monitor, and still nave the plasma renderer notification set to software rendering. I have not touched it.