I’ve been aware of this issue only since keppler.
But it’s everything from animations and window resizing that is just subpar.
Like a jump from GTX 1060 to RTX 2070 Super is big enough that most of the desktop performance issues are gone, except this one.
The issue was present on GTX 650, 710, 940mx, 1050, 1060, 2070 Super any nvidia gpu I touched has this performance issue, the only solution that worked was to use the open source driver, but that’s something that doesn’t have the best performance in gpGPU/Graphics tasks.
The video showcases the issue by competing in a very simple task against a laptop Vega 3 gpu, both are running at idle.
Gpu driver: Nvidia 525.85.05
Kernel: Linux 6.1.8
If I put GTX 1060 to the competition it would have issues smoothly rendering animations at app startup, at start menu, well there are still some things to be desired when bringing up applets etc.
The issue also shows itself when resizing a stress test “gputest /test=tess_x32/64” window, it’s pretty much buttery smooth on Vega 3 even if the igpu begins to drop frames (with x64 tessellation) on the hardware cursor every couple secs, while the RTX 2070 Super struggles deeply with window resizing.
Is there anything nvidia plans to do about this?
Why is it that a thing should be handled well even by GT 710/GTX 1030 is subpar on Y60/YX70 line of hardware after 12 years of driver development?
Did no one ever complain about it, no one ever noticed that snapping a window, notification animation on gtx 1060 causes very visible stutter?
I just want someone to fix this 12 years old bug.