
How can AI agents fit into your 3D and simulation workflows? This week’s Into the Omniverse update explores two examples:
🎛️ Build and render a 3D asset: Nick Scarcella, a senior technical artist on NVIDIA’s BondLab team, guided AI agents to create an OP-1 synthesizer model, then used SideFX Houdini and NVIDIA’s ovrtx library to refine its materials, lighting, and rendering.
🤖 Test robotic disassembly: Jens Jebens, a senior product manager for OpenUSD at NVIDIA, used Astra with PTC Onshape and NVIDIA Isaac Sim to model a car suspension and test tools for removing its components.
🦾 Bring a robot into simulation: Sensori used Onshape’s SimReady Publisher, built with NVIDIA Omniverse libraries, to bring its Yuri robot into Isaac Sim.
📖 How Developers Turn Ideas Into Simulations With Frontier AI Agents | NVIDIA Blog
What would you build or test with these tools?