BUG: Indiana Jones and the Great Circle only runs at ~40% of max TDP on RTX 4090

As I know, the game is indeed works fine on AMD, but only after setting some environment variables. Correct me if I’m wrong.
So the experience is not that smooth in any case. Just need to wait for a proper fix.

Those are merged. If one just compiles radv-git it will work oob. Or one can use amdvlk too ( one can keep both radv and amdvlk in their system and selectively use what they want with app) , which works since day 1.

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Yes, the fix for AMD was found pretty fast. We just need to wait a little longer, I guess.

A quick fix I found. If ingame Vsync is off on Nvidia cards you get that low fps/usage. Just turn on adaptive sync. This fixed my fps. Have a nice game experience :) I have an RTX 4080 with an 12700k. I know this shouldn’t be normal but let’s hope they fix this.

@DAVICII96 doesn’t work for me.
4-5fps, 100% gpu usage regardless of settings (720p low to 4K max)
Spamming across DLSS values doesn’t work too.

Game patched to latest version, 565.77 drivers. GSP ON.
4070 user. I will try later with GSP OFF.

(latest nvidia driver 566.36)I play at 4k, also I noticed ingame there is no real Fullscreen. On Gpanel I have Gsync with Vsync on if that helps. My GPU and CPU usage was 20% before and fixed to 99/100%GPU CPU below 30% and my fps went from below 30s to atleast over 60 . I had Pathtracing on so i need to check when I come back from work.
Ingame settings
3840 x 2160
everything maxed out
dlss auto
Pathtracing on
Frame gereration on
restart the game after that changes.
If 4k is to heavy try 2k with these settings. I noticed almost 16gigabyte of Vram allocation so 4k wouldn’t run smoothly on the 4070 with this settings. You will need to tweak some settings.

Windows 11

I tried different settings… nothing helped, also tried disabling Above 4G decoding in BIOS.
This is what the game reports:

I’m not sure why HEAP1 says 6780MB, this dosen’t seem to reflect the actual usage in Linux.
HEAP 0 is probably the VRAM usage.

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@DAVICII96 You’re on Linux topic, there’s no 566.36 driver for Linux yet…

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Sorry didn’t see that but on Windows it does have the issue too. Just wait for the next driver then.

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Same here with a 4090 and 7800x3d.

Getting 5-15 fps in the main menu and vram is stuck under 4GB.

Endless issues with nvidia and linux lately, very disappointing.

Needs a fix like this.

2020-04-07 version 440.82
    * Added a workaround for Steam Play title DOOM Eternal, which overrides
      application requested memory locations, to ensure performance-critical
      resources be placed in video memory.
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Yes! Basically the fix is the same, just need to be applied to this “new” engine. Hope it will come fast, maybe with a hotfix for a new driver.

Due to the game working fine on Windows, I would like to know if this is an issue with Proton or with NVIDIA Linux driver, because I don’t like the idea of depending on NVIDIA to manually support every new Vulkan AAA game with a new driver release, that defies the purpose of standardized graphics APIs.

So please, either fix your ■■■■ in the Vulkan implementation or send patches to properly support Proton/Wine.

Even better, drop your shitty Linux driver and help with NVK, as the mesa devs and community seem more competent and more interested in making things right than you.

But please, fix your ■■■■, we pay the same as Windows users for your hardware.

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Thankfully, the time has finally come to upgrade my graphics card. Seeing how AMD performs on Linux compared to Nvidia, I think it’s pretty obvious which one I’m going for. :)

But yeah, if we have to wait them for weeks to patch every new Vulkan AAA game, it’s a big NO for me.

I think the DX12 performance problems are old and they’ll fix them soon. A bit of wishful thinking but…

This game runs on Vulkan, not DX12.

Yes I know. I answered alex.aleksandrov for his comment to preffer AMD over NVIDIA.

I like Nvidia and AMD. I prefer personally Nvidia only because of the Raytracing and DLSS but when it comes to building PC’s I always recommend AMD for my friends. I didn’t want to start anything and wanted only to help. What I wanted to say: especially when there is a game that can be pre-ordered you shouldn’t have to wait to play it. It should be atleast playable what definitely isn’t the case for you with Linux that’s not acceptable.

Disappointing performance here too. RTX4080 mobile with i9 HX CPU, runs at 24 fps at 1440p while on Windows I get at least 120 fps without frame gen. Adaptive sync solves absolutely nothing for me. Low quality gives me barely 4 fps more.

Pretty unacceptable if I see that the Steam Deck runs the same fps at 640p.

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Oddly enough, I could hardly run the game. Im on a 4090 as well on dual 4k monitors. I had like 2 frames when I booted the game. So I kind of left the game on a DOA state, then said, we prolly need a proton for it.

We have been discussing that there might be issues with 4090 and 4k resolution today in the Cachyos discord.

Im having a lot of problems when it comes to my 4090, like others dont have. Or, today… We had 2 people with 4090 and 4k setups having problem with the screens where dying. I spent 30-40min, to wake up my screen. It could not be detected.

We suspect that it has a form of issue with high resolution, combined with high monitor refresh rate as well. It might be GSP related. Also we are looking into the DSC function as well. Something is off for sure on the 4090.