Crash/error in libnvidia-glcore.so.535.171.04 - fails with segfault

Counterstrike 2 crashes irregularly in matches - sometimes with segfault.
Following error message is being shown:
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VKRenderThread [3519] general protection fault ip:7f196aa17f8a sp:7f18dd7fe2c0 error:0 in libnvidia-glcore.so.535.171.04[7f19694f9000+269e000]

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It occurs on several Linux distributions (see above) and also with different kernels.

It also occurs with flatpak and native steam. It also occurs with X11 and wayland.

System information

Steam client version (build number or date): 1714854927
Distribution (e.g. Ubuntu): Debian 12 but also tested on Linux Mint 21.3 Cinnamon, XFCE, Ubuntu GNOME, Kubuntu KDE, latest Fedora, tested with kernels 5.1, 5.2, 6.2, 6.4, 6.5, 6.6, 6.8, 6.9
Opted into Steam client beta?: No
Have you checked for system updates?: Yes
GPU: NVIDIA GeForce RTX 3080
CPU: ryzen 7 7700
DRIVER: 535.171.04 NVIDIA DRIVER VERSION, also tested all newer drivers with same result

1 Like

This NVIDIA Libnvidia-Glcore.so.535.171.04 Crash is Unacceptable!

I got the same issue! Please investigate.

This crash error in libnvidia-glcore.so.535.171.04 is downright infuriating. I’ve got an Intel i5-13600KF CPU, and it’s beyond frustrating that NVIDIA still hasn’t fixed this issue. How is it possible that such a fundamental problem can persist in your drivers? I’ve seen people reporting similar issues from years ago. It’s like NVIDIA is turning a blind eye to critical issues that their users are facing.

Just look at this bug from 2017 relating to a crash in libnvidia-glcore.so.387.34 thread: Bug: Crash in libnvidia-glcore.so.387.34 thread. And also a recent one A crash in libnvidia-eglcore.so.535.171.04 How can you let these same problems crop up again?

This isn’t just a minor inconvenience; it’s a massive disruption. I use my system for work and gaming, and this instability is unacceptable. We rely on your hardware and drivers to function correctly. Your reputation is on the line here, and if you can’t ensure stable and reliable software, then what’s the point?

Fix this now. Users shouldn’t have to deal with these repetitive issues. If this isn’t addressed immediately, it makes me question the reliability of NVIDIA products altogether.

NVIDIA, are you listening? We need a solution, and we need it now!

1 Like

There are also discussions on Valves GitHub regarding that: