Debugging is broken after updating to Cuda 12.1

Yeah the support for showing locals and structs in the debugger hasn’t yet always worked reliably, especially inside a function containing an optixTrace() call, though I think it’s improving little by little. I believe it usually does work in functions without a trace call. So this might not be super helpful or convenient, but one thing you can try is temporarily commenting the trace call, that usually seems to increase the number of things visible in the debugger.


David.