I have an issue with the streammux configuration. After running three streams with an ingestion FPS of 20, I noticed that after about three days, the processing FPS for all three streams drops to around 17, even though the ingestion FPS remains at 20.
When I stop and restart the pipeline, the processing FPS returns to 20.
Could you please help me understand why this degradation occurs and how to prevent it?
Please provide complete information as applicable to your setup.
• Hardware Platform (Jetson / GPU) • DeepStream Version • JetPack Version (valid for Jetson only) • TensorRT Version • NVIDIA GPU Driver Version (valid for GPU only) • Issue Type( questions, new requirements, bugs) • How to reproduce the issue ? (This is for bugs. Including which sample app is using, the configuration files content, the command line used and other details for reproducing) • Requirement details( This is for new requirement. Including the module name-for which plugin or for which sample application, the function description)
I have 3 streams with an ingestion FPS of 20. After 4 days, the last camera becomes partially used, and the processing FPS drops to 17 for all 3 cameras, even though the ingestion FPS remains 20.
I am working on a people-counting task. The number of people detected in the first 2 sources is correct, but for the last source, the count becomes incorrect in certain cases when the processing FPS for all 3 cameras drops to 17.
There is no update from you for a period, assuming this is not an issue anymore. Hence we are closing this topic. If need further support, please open a new one. Thanks.