I ran a sample program attached to DeepstreamSDK 4.0 on Xavier(Jetpack4.2.1)
and got 3 FPS with the following warning message.
WARNING from sink_sub_bin_sink1: A lot of buffers are being dropped.
Debug info: gstbasesink.c(2902): gst_base_sink_is_too_late (): /GstPipeline:pipeline/GstBin:processing_bin_0/GstBin:sink_bin/GstBin:sink_sub_bin1/GstEglGlesSink:sink_sub_bin_sink1:
There may be a timestamping problem, or this computer is too slow.
On the other hand, published fps value is 30 with 32 streams
in this public page “https://developer.nvidia.com/deepstream-sdk” .
What is the cause for this mismatch?