Originally published at: https://developer.nvidia.com/blog/develop-high-performance-gpu-kernels-in-cpp-with-nvidia-cuda-tile/
Developers can now use NVIDIA CUDA Tile programming within large existing C++ GPU codebases to develop highly optimized GPU kernels using tile-based abstractions. NVIDIA CUDA Tile, launched with NVIDIA CUDA 13.1, introduced tile-based programming for GPUs. Designed with a top-level language layer and another intermediate layer that any high-level programming language can target, CUDA Tile…
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