direct access to OpenGL textures from CUDA?

Hi all,

as far as I remember it wasn’t possible to directly access OpenGL textures from CUDA.
Is it still the case?

Cheers,

fp

seems like I missed ``cudaGraphicsGLRegisterImage()’’ in the programming guide…

Yeah you can read & write GL textures in CUDA. It’s one of the reasons I chose CUDA over OpenCL in windows.

James