Hi, what is the most efficient way to transfer buffers created on gpu (cudaMalloc, cudaMallocmanaged) to encoder for encoding. Can you explain the process if these buffers are openGLtexture or cudaTexture or cuArray,
i Have seen the multimedia api encode with gpu (03) example, which uses the mmaped buffer of encoder and elg interop to send the buffers to gpu and use the same buffer for encoding after gpu sync.
in my case the frames are already on gpu to start with.
I am relatively new to this, detail is really appreciated.
Thanks in advance.