I’m trying to access the pixels for an image taken through the Argus camera API. The example “yuvJpeg” is the only one I could find that directly accessed the pixels of the image. It does this through calling the “mapBuffer()” function.
I can do this for my application, but the image data appears to be in some interleaved order. Furthermore, there is the following comment in the documentation for mapBuffer()
* How this data is laid out in memory may be described by another Frame interface
Where can I find this documentation on how the mapped buffer is laid out in memory? Is mapBuffer() the best way to access the individual pixel values, or is there a better way to do this?