I read in cuda programming guide 2.0beta
A.1.1 Specifications for Compute Capability 1.0 page 78
1. For a texture reference bound to a one-dimensional CUDA array, the maximum
width is 2^13;
2. For a texture reference bound to a two-dimensional CUDA array, the maximum
width is 2^16 and the maximum height is 2^15;
3. For a texture reference bound to a three-dimensional CUDA array, the
maximum width is 2^11, the maximum height is 2^11, and the maximum depth is
2^11;
this is my questions.
what is the unit of width, height, depth? [byte???] For a texture reference bound to a one-dimensional CUDA array, the maximum
width is 2^13 ->the CUDA array size is 8KB???
if the unit is [KB]so the CUDA array size is 8MB???
in two cases is not fit with my test, if once of two cases is exactly, i think that my program has a problem.
in my test
VS 2005, cuda2.0, geforce 8800GT
the maximum size of CUDA array I can bound with texture is 64KB. it is too small isn’t it?