my first question will be whether it is possible for Omniverse to accept MDL materials with multiple layers? Because the MDL normally accepts this configuration.
Let me explain, in Substance designer it is possible to add 4 materials in a row to export it later in one which can be used in Iray for rhino and it works perfectly.
I just tried it and it works but not totally.
In the example, it is a glass material where I add a glossy layer to increase the “layer” reflection. It works but some settings are not available in Omniverse, do you have any idea?
for substance designer is a MDL transparent template + simple glossy custom curve layer