I’m looking for morphological operations implemented using CUDA. I was thinking about using GpuCV but that project seems to not be active anymore. The information I found states that it only supports CUDA 1.1. I would like to use something that is somewhat more future safe.
I wounder if anyone knows of any good CUDA library with morphological erosion, dilation, reconstruction and geodesic distance transform? Or if someone already has implemented one or more of these with CUDA and is willing to share the source code that would also be great.
I have searched without any success, don’t know if I haven’t searched good enough or if there doesn’t exist any public solutions. I hope someone can help me, else I guess I need to implement them my self :unsure: