I am switching a libargus program from NvEglRenderer to NvDrmRenderer. I pretty much just switched the call from egl_renderer->render(nvbuf_fd) to drm_renderer->enqueBuffer(nvbuf_fd).
The drm renderer gets 15fps, as opposed to 30fps on egl. Is there something else I should change?
Hi,
We have seen an issue about achieving 60fps. For achieving 30fps, it should work fine. But please apply this patch and try: Jetson/L4T/r32.5.x patches - eLinux.org
[MMAPI] 08_video_dec_drm cannot render in 60fps