NVIDIA BUG, KDE Wayland Games are Force Vsynced

According to testing Screen tearing only works for wayland + vulkan application.

QT_LOGGING_RULES="kwin_*.debug=true"
 

To test the tearing you’ll need to add this environment variable

and then in console write this
journalctl -f | grep "Presentation"

And it should show Async that means tearing enabled on the app. (you’ll have to run the game)

Tearing doesn’t work on xwayland app.