A previous frame may appear again some time later on the screen, 20231129_234334 on Vimeo
This was mentioned in 477741 – kwin sometimes renders a previous frame on wayland .
KDE people said “apparently this is an issue with the NVIDIA driver…”, so I’m here.
nvidia-bug-report.log.gz (2.0 MB)
1 Like
It seems that it has nothing to do with VRR.
All of my monitor neither supports G-Sync nor Freesync, but same situation.
You might be affected by the famous Glamour bug as described here: xwayland glamor renders incorrectly on nvidia (#1317) · Issues · xorg / xserver · GitLab does this sound more like your issue?
While the glamour bug should only affect appsrunning within XWayland. Which sounds not exactly like the issue you have as it’s with Konsole which to my knowledge should run as a native Wayland application on Wayland+kwin?
This is indeed different from a Xwayland misrendering. This happens in Wayland-native applications.
1 Like
I also have this problem with native Wayland applications under Sway with a multi-monitor setup.
C0rn3j
January 20, 2024, 5:38pm
7
This is an issue with 545 series, the thread for that is here
Hi! I have this issue on Wayland when fullscreen gaming (wayland) and the game’s fps are below the screen refresh rate. Doesn’t seem to be related to vrr, no changes with it active, disabled, turned off in the monitor itself…
For example, if the screen is set to 144 and the game stays at 80, there is very noticeable ghosting/tearing/artifacting (fullscreen and borderless) but it is fine if playing windowed.
If I set the screen at 60 frames, then there is no stutter/ghosting on fullscreen.
I t…