As I’ve stated in another thread, I’m running three USB3.0 camera streams and playing them in separate windows. The resolution is 1280x960 @20 FPS (although it appears my latest code is not keeping up with the cameras like three instances of guvcview does).
According to htop, the cpu utilization is around 1.3, which is to say that each processor averages around 33%.
If I let this code run long enough, the system starts stuttering and then hangs. I wondered if there was a memory leak, but then I noticed that I couldn’t get the system to power back on after I powered it off. To get the system to turn on, stay on and boot, I had to let it cool down.
I also noticed after the crash that the bottom of the heatsink was pretty warm.
To determine if this is a heat problem, can someone tell me how to force the fan to 100%?
I’m going to dig around the power settings and see if I can figure it out.