Performance Loss wine-walyand / SDL-wayland

Some more testing, using Unigine heaven (dxvk)
Using Proton-ge 10-32. Mangohud wasn’t working.

This image is of xwayland

And this wine-wayland (native wayland)

Max FPS are lower, I have seen the same trend in SDL Games (Native linux games).
Hope so it get acknowledged

I am not sure if it’s the issue with DGPU rendering nvidia, or people with desktop pc also has the same issue.

nvidia-bug-report.log.gz (588 KB)