I’m developing a raytracer using OpenCL. When I try to raytrace big scenes the driver crashes. In linux all remains freezed and in windows the driver restarts. If I shutdown the graphical environment in linux and try to execute the OpenCL program form terminal It runs ok.
It only happens when the kernels need some time to raytrace the scene. If I try a simple scene all works ok.
There is a restriction about the time that a kernel can be running? Should I divide the work and make more kernel commands?