__restrict__ - where must I have it?

As far as I have understood, restrict can allow for optimizations from the compiler by telling it that a pointer will not be aliased. It’s quite straightforward in a simple example like this one:

__global__ void kernel(double *__restrict__ dst, const double * __restrict__ src)
{
  // i = ...
  dst[i] = src[i];
}

But if I have a more complicated example, where pointers are part of a struct which is initialized, and then passed to a device function. Where exactly do I need to add the keyword to get the effect?

In particular,

  1. Do I need it only on the pointer being accessed, or also on others?
  2. Do I need it only in the context of the accessed, or also in parent function calls?

I wonder whether it help you or not?
https://devblogs.nvidia.com/parallelforall/cuda-pro-tip-optimize-pointer-aliasing/