RTX Real Time - Opacity material

Hi,

I am trying to make a semi transparent curtain fabric using OmniSurface MTL inside RTX Real Time renderer but changing the opacity down from 100% simply makes the object dissapear. Am I doing something wrong ?

Thanks,
Karol

Hi @karol.osinski

This post may help:

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Hi @toni.sm

Thank you for a quick reply!
I am aware that PT results are much better but I gotta stick to RealTime renderer for this project. The opacity works now but the white fabric turns to black and my fps instantly went down by like 60%…

Hi @karol.osinski

I have little experience in rendering so let’s look for help.
@rgasoto can you please help us with this?


By the way, black curtains look amazing!!!.. and provide higher solar protection for this summer 😎

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Hi @karol.osinski ,

I think this is the setting you’ll need to turn on for partial opacity to work in real time, you can try this out.
image

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As mentioned, yes you need to enable “Fractional Cutout Opacity” to have partial opacity in RTX realtime.

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