Hi,
I am trying to make a semi transparent curtain fabric using OmniSurface MTL inside RTX Real Time renderer but changing the opacity down from 100% simply makes the object dissapear. Am I doing something wrong ?
Thanks,
Karol
Hi,
I am trying to make a semi transparent curtain fabric using OmniSurface MTL inside RTX Real Time renderer but changing the opacity down from 100% simply makes the object dissapear. Am I doing something wrong ?
Thanks,
Karol
Hi @toni.sm
Thank you for a quick reply!
I am aware that PT results are much better but I gotta stick to RealTime renderer for this project. The opacity works now but the white fabric turns to black and my fps instantly went down by like 60%…
I have little experience in rendering so let’s look for help.
@rgasoto can you please help us with this?
By the way, black curtains look amazing!!!.. and provide higher solar protection for this summer 😎
Hi @karol.osinski ,
I think this is the setting you’ll need to turn on for partial opacity to work in real time, you can try this out.
As mentioned, yes you need to enable “Fractional Cutout Opacity” to have partial opacity in RTX realtime.