Nsight no longer knows the names or any details of my shaders anymore when they are compiled with the Windows 8 SDK d3dcompiler.
I’m on Windows 7. Do I need to be running Windows 8 to get shader debug symbols back?
Nsight no longer knows the names or any details of my shaders anymore when they are compiled with the Windows 8 SDK d3dcompiler.
I’m on Windows 7. Do I need to be running Windows 8 to get shader debug symbols back?
Current Nsight version doesn’t support the dx shader compiler in windows 8 SDK.
Is there any rough time frame on when this might be added?