Ok, this is my first post so please be kind. I want to know what the amount of texture memory that the 8800 GTX has while programming with CUDA. I have a large amount of data that I am trying to process that I would like to have the faster access rate. I know that the constant memory size (65 kb) is WAY too small. The amount of data that I want to put in (if I can) is 128 x 128 x 128 x sizeof(float) which is 8388608 bytes. I know that will fit in global memory, but I want to use it in the texture if possible. I have looked, and I might have missed the answer. Please let me know if that is possible or not. If it is not, I would like to know the size for a possible multi-pass system.