There seems to be a bug with vkCmdCopyImage(...) in 417.01

Images are only partially being copied… mind you I’m doing 3 at a time with barriers/layout-transitions executed for all 3 before and after the copy. Debug layer reporting is clean (no errors.)

Here’s a linear trace of one of the destination 3D images on 416.94:

Same build, same trace on 417.01:

I can provide a full build if you’d like.

Thanks,
Baktash.

Oh I’m also using a GeForce RTX 2080Ti.

I had access to a GeForce 970M GTX that didn’t seem to exhibit the same issue.

Also using Vulkan SDK 1.1.92.1

Amazing turnaround time… 417.22 fixed it!

Thank you so much for this swift resolution.

Cheers,
Baktash.