There seems to be a bug with vkCmdCopyImage(...) in 417.01

Images are only partially being copied… mind you I’m doing 3 at a time with barriers/layout-transitions executed for all 3 before and after the copy. Debug layer reporting is clean (no errors.)

Here’s a linear trace of one of the destination 3D images on 416.94:

Same build, same trace on 417.01:

I can provide a full build if you’d like.


Oh I’m also using a GeForce RTX 2080Ti.

I had access to a GeForce 970M GTX that didn’t seem to exhibit the same issue.

Also using Vulkan SDK

Amazing turnaround time… 417.22 fixed it!

Thank you so much for this swift resolution.