Hi,
I’am new to Isaac gym.
I have to build a non-vectorized environment, without anything graphical, no cameras, no rendering etc. Just a plain abstract env but may require many GPUs.
We may add some vectorization much later on, but for now, it’s not necessary at all.
Is Isaac gym a good fit?
Can someone point me towards some tutorial for building such type of env? Or existing code?
Thanks in advance
What do you mean by non-vectorized environment?
In case you don’t need to see the environments or want to increase the speed you can run it in the headless mode:
train.py --task Isaac-Ant-v0 --headless
Thanks @abi64. By non-vectorized, I mean it’s an env where I define the reward and state transitions according to a problem I want to solve .
I’m trying to avoid using anything that is related to the virtualization of a virtual world mimicking the real world with, say physics contraints, to make the code as straightforward as it seems, and still benefit from Isaac gym RL solving capability with parallel gpu computation.
Thanks for your help.