Vulkan 1.3 Broadens Cross-Platform Functionality with Developer-Requested Features

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The latest release of Vulkan 1.3 simplifies render passes and makes synchronization easier.

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why not start this from 495/510 driver barch? 470 not include linux GBM wayland support :(


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@jwitsoe Would this be helpful for those of us on Pascal and using Linux to game on, or do other VKD3D/DXVK tasks that require UBO and other extensions?

Seems like workarounds are available for DX12 on Windows but fall short in current Linux drivers :/

Hopefully attention is given to possible EXT workarounds for both Devs & End-users especially given the shortages and supply issues that have prevented many people from upgrading past Pascal. (Currently stuck on GTX 1080 myself) πŸ™πŸΌπŸ€žπŸΌ