Dear all,
My code is like this:
struct Rect
{
int Width;
int Height;
};
struct RectList
{
Rect* vRect;
};
int main()
{
int ListNum = 10;
RectList* vRectList = NULL;
cudaMalloc( (void**)&vRectList, ListNum*sizeof(RectList));
for ( int i=0; i<ListNum; i++ )
{
cudaMalloc( (void**)&(vRectList[i].vRect), 20 * sizeof(Rect) );
}
return 0;
}
The program crashed in the for loop. Could you please tell me why?
My card is GeForce 8800 GTX, developed under Visual C++ 2008, CUDA 3.0
Thanks a lot!
Qiang