I’ve installed 555.58.02 to try out if anything changed, and after 1 hour with a game open, I haven’t faced any crashes yet, as opposed to getting crashes after a few minutes on the previous version. I’m still facing some segfaults and getting coredumps on Steam/gldriverquery.
dmesg:
[ 24.393908] gldriverquery[1819]: segfault at 0 ip 0000706bd1aa027f sp 00007ffdc18be8a0 error 4 in libxcb.so.1.1.0[706bd1a98000+14000] likely on CPU 16 (core 4, socket 0)
[ 24.393917] Code: 00 eb a0 0f 1f 84 00 00 00 00 00 f3 0f 1e fa 41 57 41 56 41 55 45 89 c5 41 54 55 4c 89 cd 53 48 83 ec 78 48 8b 19 89 74 24 1c <8b> 37 48 89 4c 24 08 64 48 8b 04 25 28 00 00 00 48 89 44 24 68 31
[ 25.225286] gldriverquery[1913]: segfault at 0 ip 00000000f1b3f341 sp 00000000ffc4c2c0 error 4 in libxcb.so.1.1.0[f1b36000+17000] likely on CPU 12 (core 0, socket 0)
[ 25.225296] Code: 71 0c 8b 19 89 45 a0 8b 41 08 89 75 b4 89 45 a4 8b 41 10 89 45 b8 8b 41 14 89 45 c0 65 a1 14 00 00 00 89 45 e4 8b 06 89 45 b0 <8b> 03 85 c0 0f 85 cb 05 00 00 8b 45 a4 85 c0 0f 84 a2 07 00 00 8b
[ 225.895609] gldriverquery[4738]: segfault at 0 ip 00007fbedaf3627f sp 00007ffc92639940 error 4 in libxcb.so.1.1.0[7fbedaf2e000+14000] likely on CPU 9 (core 11, socket 0)
[ 225.895618] Code: 00 eb a0 0f 1f 84 00 00 00 00 00 f3 0f 1e fa 41 57 41 56 41 55 45 89 c5 41 54 55 4c 89 cd 53 48 83 ec 78 48 8b 19 89 74 24 1c <8b> 37 48 89 4c 24 08 64 48 8b 04 25 28 00 00 00 48 89 44 24 68 31
[ 226.705936] gldriverquery[4875]: segfault at 0 ip 00000000eff49341 sp 00000000ff9c67e0 error 4 in libxcb.so.1.1.0[eff40000+17000] likely on CPU 9 (core 11, socket 0)
[ 226.705946] Code: 71 0c 8b 19 89 45 a0 8b 41 08 89 75 b4 89 45 a4 8b 41 10 89 45 b8 8b 41 14 89 45 c0 65 a1 14 00 00 00 89 45 e4 8b 06 89 45 b0 <8b> 03 85 c0 0f 85 cb 05 00 00 8b 45 a4 85 c0 0f 84 a2 07 00 00 8b
[ 499.693962] plasmashell[1240]: segfault at 0 ip 00007e8025daa5cb sp 00007fffa5e0e1c0 error 4 in libQt6WaylandClient.so.6.8.0[7e8025d6e000+62000] likely on CPU 3 (core 3, socket 0)
[ 499.693974] Code: 0f 1e fa 55 48 89 e5 41 55 4c 8d 2d af 5d fc ff 41 54 4c 8d 67 10 53 48 89 fb 4c 89 e7 48 83 ec 08 ff 15 00 36 05 00 48 89 c7 <48> 8b 00 48 8b 40 10 4c 39 e8 75 59 4c 89 e7 ff 15 e8 35 05 00 49
Coredumps:
Tue 2024-07-02 17:05:15 CEST 1936 1000 1000 SIGSEGV present /home/vrkknn/.local/share/Steam/ubuntu12_64/gldriverquery >
Tue 2024-07-02 17:05:16 CEST 2026 1000 1000 SIGSEGV present /home/vrkknn/.local/share/Steam/ubuntu12_32/gldriverquery >
Tue 2024-07-02 17:06:50 CEST 4396 0 0 SIGSEGV none /usr/bin/plasmashell >
Tue 2024-07-02 17:08:40 CEST 1930 1000 1000 SIGSEGV present /home/vrkknn/.local/share/Steam/ubuntu12_64/gldriverquery >
Tue 2024-07-02 17:08:41 CEST 2017 1000 1000 SIGSEGV present /home/vrkknn/.local/share/Steam/ubuntu12_32/gldriverquery >
Tue 2024-07-02 17:15:45 CEST 1819 1000 1000 SIGSEGV present /home/vrkknn/.local/share/Steam/ubuntu12_64/gldriverquery >
Tue 2024-07-02 17:15:46 CEST 1913 1000 1000 SIGSEGV present /home/vrkknn/.local/share/Steam/ubuntu12_32/gldriverquery >
Tue 2024-07-02 17:19:08 CEST 4738 1000 1000 SIGSEGV present /home/vrkknn/.local/share/Steam/ubuntu12_64/gldriverquery >
Tue 2024-07-02 17:19:09 CEST 4875 1000 1000 SIGSEGV present /home/vrkknn/.local/share/Steam/ubuntu12_32/gldriverquery >
Tue 2024-07-02 17:23:43 CEST 1240 1000 1000 SIGSEGV present /usr/bin/plasmashell
EDIT: As I was writing this post, and trying to get the coredumps from the previous list, I had a game on the background that just crashed. Two coredumps were available:
dumps_2024070217.tar.gz (65.9 KB)
src/common/html/chrome_ipc_client.cpp (1209) : Failed to connect to master html process, created shared memory (spawn time 1603.01)
07/02 17:50:30 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(10426)
assert_20240702175030_8.dmp[15594]: Uploading dump (out-of-process)
/tmp/dumps/assert_20240702175030_8.dmp
assert_20240702175030_8.dmp[15594]: Finished uploading minidump (out-of-process): success = yes
assert_20240702175030_8.dmp[15594]: response: Discarded=1
assert_20240702175030_8.dmp[15594]: file ''/tmp/dumps/assert_20240702175030_8.dmp'', upload yes: ''Discarded=1''
gamescope: Received Terminated signal, attempting shutdown!
wlserver: [types/wlr_pointer_constraints_v1.c:46] destroying constraint 0x5ab9634506d0
(EE) failed to write to Xwayland fd: Broken pipe
X connection to :2 broken (explicit kill or server shutdown).
X connection to :2 broken (explicit kill or server shutdown).
X connection to :2 broken (explicit kill or server shutdown).
X connection to :2 broken (explicit kill or server shutdown).
X connection to :2 broken (explicit kill or server shutdown).
src/common/pipes.cpp (883) : fatal stalled cross-thread pipe.
src/common/pipes.cpp (883) : Fatal assert; application exiting
07/02 17:53:29 minidumps folder is set to /tmp/dumps
07/02 17:53:29 Init: Installing breakpad exception handler for appid(wine64-preloader)/version(1.0)/tid(10240)
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
assert_20240702175329_3.dmp[15986]: Uploading dump (out-of-process)
/tmp/dumps/assert_20240702175329_3.dmp
assert_20240702175329_3.dmp[15986]: Finished uploading minidump (out-of-process): success = yes
assert_20240702175329_3.dmp[15986]: response: Discarded=1
assert_20240702175329_3.dmp[15986]: file ''/tmp/dumps/assert_20240702175329_3.dmp'', upload yes: ''Discarded=1''
pid 15986 != 15985, skipping destruction (fork without exec?)
src/common/pipes.cpp (883) : fatal stalled cross-thread pipe (pipe is disconnected).
src/common/pipes.cpp (883) : Fatal assert; application exiting
07/02 17:53:34 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(10426)
assert_20240702175334_11.dmp[16000]: Uploading dump (out-of-process)
/tmp/dumps/assert_20240702175334_11.dmp
assert_20240702175334_11.dmp[16000]: Finished uploading minidump (out-of-process): success = yes