565 release feedback & discussion

can confirm. Hyprland still using 1gb vram on boot, using that workaround still works tho: Xwayland VRAM usage is still excessive when resizing X11 apps under wayland. · Issue #126 · NVIDIA/egl-wayland · GitHub

this issue is seemingly a little better actually, but still a concern, it seems to use more than double the vram my ryzen laptop uses.

Haven’t tested my spider-man remastered vram leak, but I assume nothing would have changed: Doom Eternal crashes with 495.46 on high VRAM usage - #14 by faz

Edit: Nothing has changed with spider-man. Within seconds of loading, Instantly pegged to 7.999/8GiB of vram usage.
nvidia-bug-report.log.gz (484.6 KB)

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