Alternative Methods for Securely Streaming Omniverse Using WebRTC Extension to a Web Browser

Hello,

I am currently exploring ways to stream a scene rendered in NVIDIA Omniverse to a web browser using the WebRTC (WebRTP) Extension.

My current idea is as follows:

  • Run the Omniverse simulation locally on my machine.
  • Capture the rendered viewport using a separate screen recording or capture application.
  • Stream this captured video to a web browser through a controlled broadcasting tool.

The purpose of this setup is to:

  • Monitor the simulation remotely via the web,
  • Prevent unauthorized direct access or editing of the simulation,
  • Retain control over what is streamed, possibly with overlays or branding added during the broadcast.

While this approach seems to work, I was wondering if there are other, possibly better methods to achieve secure and efficient web-based monitoring of an Omniverse simulation.

If anyone has experience with similar setups or knows of better alternatives (e.g., custom WebRTC server setup, third-party integration tools, or best practices for isolating interactive control), I would really appreciate your insights.

Thank you in advance!

Hi, and thanks for the post. The WEBRTC extension has been depreciated. The new way to do it is to use our new streaming technology built into the new kit 106 and kit 107 templates. You can find those on our GitHub page. Watch the video link below.

Kit App Template

Streaming Sample

Video on Streaming

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