buffering and displaying directely from GPU memory

I am interested in displaying about 300 images (1024x768, 16 gray levels) @ 30 pfs (true frame rate without any hiccup) using the graphic card directly. My question is,

  • dose CUDA have any feature like this?

-any other alternative?

When I use a media player, like windows media player or QuickTime, to playback these images, the frame rate is at the mercy of the CPU and every now and then there is some hiccup between the images.


You don’t need CUDA just to display images, I would recommend just using OpenGL or DirectDraw.

then how can I control the frame rate? It is critical for me to have a true frame rate without any stuttering. thanks!