I am building a toy path tracer in Unity, and I’d love to test drive the nVidia Optix AI Denoiser as a post-process.
I would need to have the optixDenoiser* entry points available in this DLL to call from C#.
For instance, I was able to integrate the Intel Open Image Denoise very quickly this way.
However, I can’t find clear instructions on how to build a DLL for the nVidia AI Denoiser.
The SDK samples seem to statically link all the OptiX libairies, so there is no DLL to extract.
I’m not terribly used to C++ toolchains, but can I get info on how to coerce the SDK to build a DLL so that I can use it externally?