Cannot bake after Frame 4 in Maya 2018 PhysX DCC 3.4.2

This is the first time using physx and cannot find anywhere a mention to whats going on.

So I have a simple simulation going on, with Dynamic Rigid Bodies, it doesn’t really matter, tested with many scenarios.

Thing is, playing the simulation works fine, but attempting to bake, plays the entire simulation, but the mesh stops moving after frame 4, and all baked frames after that have no movement.

Cannot find if there is an option I should check, the documentation doesnt mention anything like this.

Am I Missing something?

Thanks in advance.

PS: tested also in 3.3.3