Hi. I am desperately looking for a way to capture vulkan compute queue submissions that are independent of the main render loop (in a separate thread, and one-offs).
Is there an API that can trigger a capture like in Metal?
Hi. I am desperately looking for a way to capture vulkan compute queue submissions that are independent of the main render loop (in a separate thread, and one-offs).
Is there an API that can trigger a capture like in Metal?
Hello,
Thank you for using Nsight Graphics and your question. I will contact the Nsight Graphics engineering team and get back to you on your inquiry about capturing vulkan compute queue submissions that are independent of the main render loop.
Regards,