Hi,
I am using PhysX to model behaviors of clothes.
I create two pieces of cloth, and add a collision plane.
I also enable self collision by PxCloth::setSelfCollisionDistance() and PxCloth::setSelfCollisionStiffness().
And then, I enable cloth inter-collision by PxScene::setInterCollisionDistance() and PxScene::setInterCollisionStiffness().
The result of setting PxScene::setInterCollisionDistance(0.1)
[url]http://1drv.ms/QrUl5l[/url]
As you can see, the clothes penetrate each other.
But if I set PxScene::setInterCollisionDistance(0.5)
[url]http://1drv.ms/QrUzcQ[/url]
The cloth looks good during simulation.
Does anyone know why the collision distance 0.1 is not work in my case?
Thanks in advanced!
Kasper