Hi Detlef,
Firstly, thank you for answering.
Actually, I had a lot of code pasted in the issue, but while troubleshooting I figured that that code wasn’t gonna give any info on the matter, and I removed it.
In fact everything was fine until I pulled my Project at Home and suddenly nothing ran. So I wanted to know if anyone had any issues like that (i.e. context validating just fine, but throwing exception at launch).
Generally, because the Project I am working on is at an infant state, I load mostly low-polygon meshes.
Anyway, I started from top (:)) and everything is fine now. I apologize for not being specific about the underlying hardware and software.
Thanks again :)