Crash in RSSetViewports

I am a developer. Currently I find nvwgf2um.dll crash when use d3d11’s function RSSetViewports. Maybe it is occur by accident。 The dll’ version is 23.21.13.9135.

///////////-------------------------------------------------------------------------------
16:09:10.410: <4940> Initializing D3D11…
16:09:10.410: <4940> Available Video Adapters:
16:09:10.417: <4940> Adapter 1: NVIDIA GeForce GT 730
16:09:10.417: <4940> Dedicated VRAM: 1009778688
16:09:10.417: <4940> Shared VRAM: 3221549056
16:09:10.417: <4940> output 1: pos={0, 0}, size={1920, 1080}, attached=true
16:09:10.479: <4940> Loading up D3D11 on adapter NVIDIA GeForce GT 730 (0)
///////////-------------------------------------------------------------------------------

I have read the topic [url]https://devtalk.nvidia.com/default/topic/1035459/directx-and-direct-compute/d3d12-idxgiswapchain-present-crashing/[/url].

Is it the same reason?
Who can help me?
Thank you very much.

tangyuwu

Please write some DirectX internal logs here.