Nvwgf2umx.pdb not on nvidia symbols server
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0
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62
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December 31, 2024
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Enhanced Barriers Support
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1
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112
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December 17, 2024
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MFAA and FXAA unsupported
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4
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687
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December 6, 2024
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Game keeps crashing in windowed mode with antialising on and nvidia overlay is enabled
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9
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285
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December 4, 2024
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Driver Crash of 565.90 when LoadPipeline from binary pso cache
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0
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36
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November 12, 2024
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DirectX12 Ultimate doesn't support 16 series GTX video cards
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3
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1046
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November 5, 2024
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Reset resolution during rendering
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0
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16
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October 28, 2024
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Index buffer alignment causes BLAS build crash
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0
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12
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September 26, 2024
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Driver fails when creating DXR state object with 16bit float in payload
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0
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34
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August 21, 2024
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Old program RTX4060Ti Not Working Properly
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0
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104
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June 7, 2024
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POCO::NotFoundException thrown in driver version 531.18
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38
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9511
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June 3, 2024
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Safari won't render H.264 or HEVC streams
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0
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192
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April 16, 2024
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RTX Remix Not Working (Metin2 Dx9)
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2
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1139
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April 4, 2024
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DXCache Issues & File Path
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1
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4170
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March 22, 2024
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T1000 8gb
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1
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716
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February 2, 2024
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GPU direct for video 2.15?
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0
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337
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January 25, 2024
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Issue with simultaneous uploads and downloads using DX12
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0
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335
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December 20, 2023
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Unable to create multiple DX9 devices with latest NVIDIA drivers
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0
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358
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December 12, 2023
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Crash in D3D12CreateDevice when custom debugger is attached
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0
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962
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December 7, 2023
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Questions about Standalone Texture Tools and Texture Tools for Photoshop
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7
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3262
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April 18, 2022
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D3D12 Work Graph support
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2
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1299
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October 20, 2023
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DirectX CUDA Interop - what does "The primary rendertarget may not be registered with CUDA" mean exactly?
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0
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448
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October 19, 2023
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DXR HLSL intrinsic functions not defined
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2
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518
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August 16, 2023
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DXR helpers : ShaderBindingTableGenerator
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0
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416
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August 16, 2023
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RayQuery<>::TraceRayInline() failing to test on TLAS bound as SRV
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2
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762
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August 14, 2023
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Issue with inline raytracing CommittedTriangleFrontFace
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1
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913
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August 2, 2023
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Linking issue with USDImporter when building falcor
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4
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605
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May 31, 2023
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nvEncDXGIOutputDuplicationSample creates PresentTSLog.txt instead of DDATest_0.h264
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5
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496
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May 17, 2023
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StreamOut RenderTarget to fully obtain all hair vertices for NVIDIA HairWorks?
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6
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788
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May 3, 2023
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Maintain Variable Refresh Rate while application is not in focus
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1
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760
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April 19, 2023
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