Does anyone know where I can find code that can perform video parsing for linux like the toolkit examples do for windows?
The NVIDIA CUDA Samples application (windows only) implements the following playback pipeline:
Parse the Video input Source (using CUDA Video Decoder API) Decode Video on GPU using NVCUVID API. Convert decoded surface (NV12 format or YUV 4:2:0 format) to RGBA. Map RGBA surface to DirectX 9.0 or OpenGL surface. Draw texture to screen.
I know it can’t use DirectX but is there any sort of equivalent code for Linux that is done with windows in the examples like “CUDA Video Decoder GLAP”?