I’m writing a stereoscopic player. All parts(decoding, rendering) except Stereoscopic mode are done. But with 3D I have some troubles. Im using NVAPI and D3D9. Render loop looks like that:
It’s just like described in whitepapers. But there is no stereo effect in result. Just right eye’s picture. But glasses are working(so, they are controlled by the app). What am I doing wrong? Can someone explain me how to render stereo images using d3d9 and nvapi?